Trotillions: Pit Judge is an arcade game where the zombies are not the point.
You have applied for a job on Schwartz's crew, and the logistics baron does not count bodies — he counts expenses. Three jumps, explosive boots, one detonation window. Then a grade from F to SSS, and a verdict.
Status: Currently in development at the functional testing stage.
"You are not judged on the bodies. You are judged on the charge you burned."
"An arcade game about your boss reviewing your expenses."
Screenshots
The Job
There is one opening on the crew. There is a pit full of applicants. Literally.
You swing on a cradle above the yard, and the Dumbs are waiting below. Hold the screen and your explosive boots build charge. Release and you fall straight into the crowd. Everything is decided in the next second: the tap has to land right at the floor. Too early and the blast goes into the air. Too late and nothing launches you to the safety net, and your evening ends down there.
But nobody here is counting bodies.
Schwartz, a logistics baron, assesses you the way he assesses freight: by the manifest. Clearing the Dumbs is not heroism, it is the job, and he does not applaud the job. What interests him is the rest of it — how much charge you burned beyond what the work needed, how many company walls you bent, and whether you hit your window.
Three jumps, then a verdict.
What is in it
- Three jumps per run. The crowd grows each time: eleven, fourteen, seventeen. The grade covers all three at once, so blowing the last one hurts more than the first.
- Three kinds of Dumbs. Basic, heavy, and Bloated — the last set off their neighbours, and one detonation can run three waves deep.
- Eight grades, F to SSS. Plus more than two hundred verdict lines that get filed in the Logistics Archive. Schwartz rarely repeats himself, and what you hear stays on record.
- A contract every day. The task rotates daily and is the same for everyone playing that day. Clear the series without touching equipment. Or without overspending.
- Ranch tokens for every run, carried between sessions.
- English and Russian, switchable in game.
- One hand, portrait screen. A run takes about a minute.
The World
This takes place in Trotillions, a world after the White Heat virus, where everyone deals in survival and Schwartz deals in logistics. He assesses people the way he assesses freight, and there is, to be fair, a certain consistency to it.





